Can I Run ROUNDS?
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System Requirements
| Component | Minimum | Recommended | Your PC |
|---|---|---|---|
| GPU | Intel Core i5-2400 @ 3.1 GHz or AMD FX-6300 @ 3.5 GHz or equivalent | NVIDIA GeForce GTX 970 or AMD R9 290X (4GB VRAM with Shader Model 5.0 or better) | Detecting... |
| CPU | 2.5 | Intel Core i7-4770 @ 3.4 GHz or AMD Ryzen 5 1600 @ 3.2 GHz or equivalent | Detecting... |
| RAM | 8 GB | 8 GB | Detecting... |
| Storage | 4 GB | 6 GB | — |
| DirectX | Version 10 | — | — |
About
Rounds is a 1v1 rogue-lite shooter where each round gets more intense. The losing player of each round unlocks clever upgrades to create a better build to counter their opponent.
Frequently Asked Questions
Can I run ROUNDS on my PC?
To run ROUNDS you need at least Intel Core i5-2400 @ 3.1 GHz or AMD FX-6300 @ 3.5 GHz or equivalent and 8GB RAM. For the best experience, NVIDIA GeForce GTX 970 or AMD R9 290X with 8GB RAM is recommended. Use CanIRun.gg to check your PC instantly for free.
What are the minimum requirements for ROUNDS?
ROUNDS minimum requirements: GPU: Intel Core i5-2400 @ 3.1 GHz or AMD FX-6300 @ 3.5 GHz or equivalent, CPU: 2.5, RAM: 8 GB, Storage: 4 GB, DirectX: Version 10.
What are the recommended specs for ROUNDS?
ROUNDS recommended specs: GPU: NVIDIA GeForce GTX 970 or AMD R9 290X (4GB VRAM with Shader Model 5.0 or better), CPU: Intel Core i7-4770 @ 3.4 GHz or AMD Ryzen 5 1600 @ 3.2 GHz or equivalent, RAM: 8 GB, Storage: 6 GB.
How many GB is ROUNDS?
ROUNDS requires at least 4 GB of free storage for installation, with 6 GB recommended to account for updates and DLC. Make sure you have some extra headroom for patches and save files.
Can a GTX 1650 run ROUNDS?
We don't have a confirmed GPU score for ROUNDS, but a GTX 1650 is an entry-level card from 2019 — it can usually run older or lightweight titles at 1080p low. Run the free CanIRun.gg check to see exactly where your PC lands.
Is ROUNDS CPU or GPU intensive?
ROUNDS does not expose a confirmed GPU tier in our database, so we cannot say definitively whether it is CPU or GPU bound. As a rule of thumb, most modern 3D titles lean GPU-heavy at 1080p and above.