Can I Run Distant Worlds: Universe?
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System Requirements
| Component | Minimum | Recommended | Your PC |
|---|---|---|---|
| GPU | minimum 1024 x 768 resolution, 32 bit | minimum 1024 x 768 resolution, 32 bit | Detecting... |
| CPU | Pentium 4 @1.5 GHz | Dual Core CPU @ 2.0 GHz | Detecting... |
| RAM | 1 GB | 4 GB | Detecting... |
| Storage | 1 GB | 1 GB | — |
| DirectX | Version 9.0c | Version 9.0c | — |
About
Distant Worlds is a vast, pausable real-time 4X space strategy game. Experience the full depth and detail of turn-based strategy, but with the simplicity and ease of real-time, and on the scale of a massively-multiplayer online game.
Frequently Asked Questions
Can I run Distant Worlds: Universe on my PC?
To run Distant Worlds: Universe you need at least minimum 1024 x 768 resolution and 1GB RAM. For the best experience, minimum 1024 x 768 resolution with 4GB RAM is recommended. Use CanIRun.gg to check your PC instantly for free.
What are the minimum requirements for Distant Worlds: Universe?
Distant Worlds: Universe minimum requirements: GPU: minimum 1024 x 768 resolution, 32 bit, CPU: Pentium 4 @1.5 GHz, RAM: 1 GB, Storage: 1 GB, DirectX: Version 9.0c.
What are the recommended specs for Distant Worlds: Universe?
Distant Worlds: Universe recommended specs: GPU: minimum 1024 x 768 resolution, 32 bit, CPU: Dual Core CPU @ 2.0 GHz, RAM: 4 GB, Storage: 1 GB, DirectX: Version 9.0c.
How many GB is Distant Worlds: Universe?
Distant Worlds: Universe requires at least 1 GB of free storage for installation. Make sure you have some extra headroom for patches and save files.
Can a GTX 1650 run Distant Worlds: Universe?
We don't have a confirmed GPU score for Distant Worlds: Universe, but a GTX 1650 is an entry-level card from 2019 — it can usually run older or lightweight titles at 1080p low. Run the free CanIRun.gg check to see exactly where your PC lands.
Is Distant Worlds: Universe CPU or GPU intensive?
Distant Worlds: Universe does not expose a confirmed GPU tier in our database, so we cannot say definitively whether it is CPU or GPU bound. As a rule of thumb, most modern 3D titles lean GPU-heavy at 1080p and above.