Trails through Daybreak patch 1.4.4 fixes DLAA motion blur and a crash after saving
Trails through Daybreak patch 1.4.4 on PC fixes motion blur broken by DLAA, temporal AA and upsampling glitches, ultrawide minimap scaling and a potential crash after saving. Here is what changed and whether your PC runs the game.
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Version 1.4.4 of The Legend of Heroes: Trails through Daybreak landed on PC on November 10. The patch notes call it a minor update, but it touches things you see on screen: it fixes motion blur that broke when motion-vector-based antialiasing (like DLAA) was introduced, fixes temporal AA and upsampling issues on a few maps, removes a potential crash after saving and optimizes archive loading. If you play with DLAA or on an ultrawide monitor, it is worth having.
What patch 1.4.4 fixes
The notes, signed by Peter “Durante” Thoman, list these changes:
- Motion blur: works again after breaking with the introduction of motion-vector-based AA, such as DLAA.
- Temporal AA and upsampling: fixes issues on map geometry in a few specific maps that loop around.
- Wide and narrow screens: the expanded minimap now keeps the right scaling and aspect ratio, and the background of the battle member change screen displays correctly at ultrawide resolutions.
- Stability: fixes a potential crash after saving the game and improves behavior when loading saves corrupted by filesystem issues. The developers note they have no known save corruption bugs.
- Loading: optimizes p3a archive loading and path lookup.
- Controls and text: fixes the swapped L/R 4/5 button assignment and improves the Japanese strings in the button binding menu.
What to do if the patch causes trouble
The notes give one instruction, for the unlikely event that the update causes a new issue for you: you can revert to the previous “version_1.4.0” branch on Steam.
Trails through Daybreak PC requirements
These are the official requirements from the Steam page:
| Minimum | Recommended | |
|---|---|---|
| GPU | NVIDIA GeForce GTX 1050 | NVIDIA GeForce GTX 1650 |
| CPU | AMD Ryzen 5 1600 | Intel Core i5-10400 |
| RAM | 8 GB | 16 GB |
| Storage | 17 GB | 17 GB |
| OS | Windows 10/11 64-bit | Windows 10/11 64-bit |
The minimum targets 1080p at 30 fps with the Performance graphics profile; the recommended targets 1440p at 60 fps with the High profile. Both call for DirectX 11.
Every popular GPU we checked clears the recommended spec. Measured against that requirement, the GTX 1650 (the recommended card itself), the GTX 1060 6GB and the RX 580 grade B, Solid; the RTX 3050 and the RTX 3060 grade A, Smooth; and the RTX 4060 reaches S, Overkill.
On Steam Deck, Valve rates it Verified. More on the game’s Steam Deck page.
Can your PC run Trails through Daybreak?
Here is how your setup grades against Trails through Daybreak and Trails of Cold Steel, another entry in the series:
| Game | Rec. GPU score | Rec. RAM | Min. RAM | Your PC |
|---|---|---|---|---|
| | 7,950 | 16 GB | 8 GB | ? |
| | 6,750 | 4 GB | 4 GB | ? |
The full game page shows your PC’s grade with your own GPU and RAM.
Sources: Patch 1.4.4 notes on Steam, Trails through Daybreak on Steam, Version 1.4.4 announcement